After class today and the discussion on how Sony promoted the Play
Station and created hype and buzz back in 1994 it got me thinking a lot about
the hype in the gaming world as a whole. Xbox also created hype before it
release but in a completely different way. They paid different bar tenders to
talk to customers in bars about ‘this new gaming console called the Xbox and
how amazing it was going to be, people were being subjected to advertising
without even realising it and on a completely new level.
Now in the case of the
Xbox, it obviously lived up to the hype but speaking from personal experience I
can say this is often not the case. Several years back I pre-ordered a game
called “Frontlines: Fuel of War” which had so much hype built around it and its
capabilities of being an MMO. It was advertised everywhere and talked about a
lot. However when the release date came around the game was a massive
disappointment. The game was average and there were no players to sustain the
online side. It did vary slightly from standard FPS’ slightly and this
obviously did not pan out or play to the games advantage, clearly going in the
wrong direction.
It made me realise that hype and promotion are almost as
important as the game itself, provided you have the goods to back it up. Gamers
gossip and speculate a lot and it definitely pays to use that to your
advantage. Games like Halo and Call of Duty which help create buzz and are
extremely successful (it also helps to actually have a decent game). It is
amazing the size of the gaming community and the money involved in video games.
It is definitely an area that is overlooked by most people as it is such a
large community.
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