Saturday, January 12, 2013

how time is consumed

Gaming interactivity has interested me for a while now from the PS1 up to the upgraded technology that leads to the Xbox. Since COD black ops became super popular and very addictive, people spend hours and hours getting their CAD up and finding more ways to use perks and buying credit to unlock different maps. This time that people try squeeze in, just to play a few more rounds online. Feeding the need to shoot and kill, its feature of counting head shots,medics,players online,how many hours spent playing ect  looks ridiculous when the stats are amazing. All around the world people are playing with each other sometimes with a microphone and sometimes just listening to the chatter of another group of people. The controller used became instinct to anyone after constantly playing in their free time from months to months.Not only were people playing on the xbox but there was also a computer version of it online, where the hand eye co-ordination was a bit more tricky I found. There were many more perks and different settings that made the computer version more playable. But overall the hand eye movements with a mouse were not as smooth as a controller would be. COD would become an excuse not to go out anymore, an excuse to stay up all night and jam it till your fingers throb with over use, it would immerse and become part of the slang in friends everyday languages. When you close your eyes before you sleep all you can see is the first person perspective looking out for the enemies. Deciding which weapon would be most effective, which spots are the best to take cover in. Maps were closely studied and people did not want to give up. The success of playing, sense of  happiness and some self rewarding achievement has been reached and the time spent playing was time well spent. Gaming makes it feel like every minute spent waiting for it to load, waiting for players and shouting at the screen is worth it.

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