Saturday, January 19, 2013

Mind-controlled games

In the lecture, Kevin talks about how weird and robotic the character acts like in games when we use control buttons, and how immersion breaks down when we as gamers trying to figure out how to perform certain moves but sometimes fail to do so. There is a slowdown from what we see to how we react, and from making decision to moving our fingers to press the buttons. It is a hindrance not to be able to precise movements in games, not to mention the awkwardness of controlling a character in games using a controller or a keyboard and a mouse. I am just thinking if we could diminish the use of such devices and utilise some sort of mind-detection device to control the movements. A quick Google search brings me to this (http://online.wsj.com/article/SB10001424052702304707604577426251091339254.html). And this (http://www.wired.com/gadgetlab/2010/03/thought-control-headset-reads-you-mind/). This seems to be only happening in sci-fi but who knows when this  tech becomes mature and becomes possible to mass produce. Perhaps with a pair of gaming glasses, immersion could greatly increase to a level that gamers actually step inside the game's environment (Inception?). And this does relates to how technology or hacking shapes the development of videogames.


p.s. I admit I watched sci-fi films and TV dramas that I'm so into it.

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