In the sexism lectures and tutorials I had a hard time finding examples of non sexist/ less sexist representations of women. When examples did come to me they were either very recent or from my childhood (late 1990's). So I began to think about some of my favorite games from those times, and the representation of women in them.
In Final Fantasy IV the main character is Cecil, however the player has the option to toggle between party member as your avatars as you travel the world. This option was lacking from later games from the series, such as how players in FF VII only had the option to be whomever the game let you, with the only female representation being (the highly sexualised) Tifa for a short amount of time, and she was only available when both Cloud AND Cid were not in the party.
Final Fantasy has made some progress in terms of story though. In earlier games women were of the "save me", the "love intrest/ triangle" and the "crazy/bitchy" variety. FF IV had Rosa and Rydia both needing to be saved by Cecil and his menfolk at different points of the story. VII even had all three, with the 'holy princess' and focus of Cloud's love in Aerith, the love triangle was completed by Tifa, while Yuffie was the cute girl who totally betrays and manipulates the whole party for her own gain (right from her inception till the materia stealing section). VIII's female characters were fairly weak from a story point of view, and even the female antagonists were stereotypes of the witch variety. They all palyed on the female manipulation idea as well, as you find the built up antagonist a sorceress was being manipulated by a 'space witch', who was manipulated by a 'future witch' (which all happened in about 5% of game time: LAZY STORY TELLING!). From this point we have progressed to the "secret heroine" of Yuna in FFX, and the all female cast (although again highly sexualised) in FFX-2. However I would argue that the best representation of women in a FF series game would be in V. Faris is the strongest member of party, although she does hide being a female early game, who has rejected the 'princess role' in order to become a bad-ass pirate captain. And all the female character can take on the same roles as their male counterparts in battle due to the job system (meaning you didn't have to be all manly and protect the squishy females, in fact they could protect the squishy males if you so desired). As such i think the FF series has only just returned to the levels of equality from earlier games, but in no way am I saying that its entirely equal.
Another of my favourite games from the late 90's was the original Tenchu (although I cannot talk about development of the series, because I didn't play the sequels after hearing many bad things). In the original at least she was a strong female complete with 'found abandoned' backstory. She is actually heralded as having greater potential than her male counterpart Rikimaru. Her clothing style was far more practical and less sexualised than would be expected of a stereotypical 'ninja chick'.
The last game from the period is Dragon Valor, which remains a favourite of mine. The story has 3 arcs it takes, all featuring female playable characters as a large proportion, and all equally tough as their male counterparts.
Apologies but due to internet troubles and trying to get this in on time, I will have to add pictures and elaborate further later.
I personally think that the most interesting, equal, and cool portrayal of a woman in a Final Fantasy game is Fang, from FFXIII.
ReplyDeleteFang is depicted as a confident, powerful woman-- in your party, she is the most physically strong character, while the males prioritize defense (Snow), long-range attack (Sazh) and offensive magic (Hope). She wears practical clothes: sandals, shorts, a stylised sari and a sports bra. None of her attire is sexualised, and her choice of shirt is meant to relate to her life in a temperate climate, rather than turn her into another objectified woman.
In the story, Fang is introduced as a slightly mysterious protector for Vanille, another of the female cast. Fang is steadfastly dedicated to protecting her friend, despite the fact her memories have been damaged by a lengthy magical sleep. Throughout the game, the pair team up to regain Fang's memories-- the second half of the story revolves around returning to their home to try and find out what happened to her.
Both Fang and Vanille are playable, as well as all the other party members-- Lightning, Sazh, Hope, and Snow. The story is initially focused on Lightning, and switches over to Fang and Vanille midway through-- Final Fantasy game with female protagonists, hallelujah!
Actually, FFXIII is generally great with representation. Sazh is a black party member who isn't stereotyped at all-- he's a father first and foremost, and his race is never called to attention. Fang and Vanille are implied to be in a lesbian relationship, through dialogue and actions they take in cutscenes. Lightning, a woman, is the character who was most heavily promoted. I think, as far as equality for women goes, Final Fantasy XIII hit the mark, and I haven't seen a Final Fantasy other than this that's done quite as well with its cast.
For more on Fang, take a look at these links:
http://finalfantasy.wikia.com/wiki/Oerba_Yun_Fang
http://www.youtube.com/watch?v=HOSWCePZy_A (Fang and Vanille talking)
http://www.youtube.com/watch?v=Qk1d9QI7OCE (Fang and Lightning talking)