I love gender and over-sexualisation of women in games as
much as the next bloke but I feel like it has been largely covered already over
this blog so I wish to discuss about something else, in particular an
exhibition at a museum...about video games! Last weekend I went to the Game Masters exhibition in Te Papa, Wellington. My first
reaction when hearing about this was “oh boy this is gonna filled with bratty
children slobbering on the consoles with Call of Duty posters everywhere.” But
yet again my cynical side was doused as I was slightly...impressed.
The exhibition
covered 40 years of videogames featuring over 100 playable games with in depth
looks at the works of influential game designers such as Hideo Kojima and Will
Wright. Te Papa is a very family friendly, interactive museum; quite a contrast
to Auckland Museum which I suppose guided the decision to host the exhibit down
there. The exhibit was broken down into 3 different segments, starting with
Arcade Heroes, the first arcade games. Actual, original arcade machines sourced
from collectors around the world and restored to their former glory with Pac
Man, Missile Command and Tower of Druaga just to name a few could be played as
the history of each game and the innovations behind them were annotated
alongside. I could see why people would rather rush to the controllers than
read the descriptions but I was becoming more captivated behind the reasoning
why game designers had made a certain decision over another and how they
stumbled upon an idea which would remain iconic in the gaming industry. The
fact that I was also studying videogames at a university motivated me as I felt the exhibition could give some if any kind of
benefit in studying for this course. ANYWHO along the chronological corridor of
the interactive entertainment pastime was Game Changers: the section which
covered the majority of the games there as it was about the groundbreaking
creations of gaming superstars.
Up first they had the ever so cheerful Mario
and his plethora of games accompanied by Legend of Zelda and Sonic. The table
laden with Nintendo 3DS was chocka block with people so I ventured fourth and
tried my hand on the Sega Dreamcast for the first time. While diagetically immersed
in the game (sorry had to put it in), I learnt to appreciate how far the
development of games has come. You don’t need flashy graphics powered by a
grunty, high performance console to have fun. It was about the game mechanics
and the game I was playing, Chu Chu Rocket, was very addictive implementing
strategy and patience as tools needed to advance in the game. Other notable
games were Warcraft III (showing examples of cultural borrowing with the Orc
and Elven races), Metal Gear Solid, Dance Central 2, got my ass handed to me
trying to play Avenged Sevenfold on Guitar Hero and the Sim City series.
Through interviews, art, and storyboards, you could discover the processes
through which the designers’ ideas became completed games. One of the clips
shown was of game designer Peter Molyneux who talks about the positives of
showcasing his work in a public environment:
The wide range of games provided really showed how games cater for all ages,
genders and skill levels. The exhibit
itself symbolised just how popular and integrated videogames have become in
society and having a retrospective journey of its development meant you could
appreciate this new medium and how much work really goes into it. Seeing all types
of gamers there, ignoring the “hardcore” vs “casual” debate, you realise that
at the end of the day, we are all having fun. Although subcultures within the
community may look down upon “low cultured” gamers, it’s about personal
experience and satisfaction from playing which differs from person to person. Releasing games such as Dance Central 2 and
Guitar Hero keeps the market open to a broad audience, accommodating to easy-going
gamers for family-friendly environments. Overall it was a worthwhile
experience, which of course ended with a high definition plasma touch screen
version of Angry Birds and its ever-growing merchandise. I recommend it for
anyone with any amount of interest in videogames. The exhibition runs pretty
much every day through till the 28th of April. http://www.tepapa.govt.nz/WhatsOn/exhibitions/gamemasters/Pages/Welcome.aspx
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