It was discussed in tutorials that game
theory has little relevance to video games. However, I
think that game theory, specifically ‘prisoner’s dilemma’ has some relevance to
video games. The basic concept behind Prisoner’s Dilemma is that two people are
put in jail for a crime. Each is put into a different cell and cannot talk to
one another. They are presented with the dilemma: if both keep quiet, they’re
both sentenced to one year each. If one confesses, they will be rewarded with
being set free while the other prisoner is sentenced to three years. If both
confess, they both are sentenced to two years. The optimal scenario is for both
to stay silent. However, people/consumers aren’t rational and will generally
look out for their own wellbeing first. As a result, both will choose to
confess regardless of the fact that it is not the ideal decision. In a gaming
context (especially multiplayer), prisoner’s dilemma or some other variation of
it presents itself.
The dilemma has presented itself in Modern
Warfare 2. A glitch was discovered where as soon as you were killed you could
kill everyone else in the same vicinity by setting off your javelin, resulting
in a gain in points. The glitch presented a dilemma, which is summarized in the
diagram below [1].
(from http://www.psychologyofgames.com/tag/prisoners-dilemma/)
The player who chooses to take advantage of
the glitch, when other players don’t, will dominate in the game and improve their
rankings. The player who chooses to ignore the glitch will be on an uneven playing
field. This is an example of the psychology of game theory in a video game
context.
Game theory relates to decision-making,
payoff and human behavior. The behaviors of others come in to play when
interacting in a multiplayer context. Players will be faced with a set of possible
choices where the consequences of each choice is made clear but the agents
involved have to make their decision at the same time or without knowing how
the other has or will respond. The decisions made will generally not be optimal
or the most rational. This is a scenario that plays out in video games as well
as other forms of games such as competitive reality shows (eg. ‘Survivor’). The
link below is a clip from a UK game show representing this dilemma.
http://www.youtube.com/watch?v=p3Uos2fzIJ0
[1] http://www.psychologyofgames.com/tag/prisoners-dilemma/
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