Friday, February 15, 2013

MMO space & service

MMO space & service

Thoroughly enjoyed the readings this week with more of a focus on the Massive Multiplayer Online (MMO), and Story-Telling spaces.

MMO's have always been something that's fascinated me, mainly as a result of my infactuation with Sci-Fi/Fantasy genre, the MMO's i've allowed myself to be exposed to such as WoW, Diablo, and LOTR online. Although there do exist MMO's with a less nerdy dispostion eg. The Sims, they have always bored me with their beige IRL format that was like starring into a crystal ball fast forward 20 years to a 3rd person view of my life once i'd finally tracked down someone stupid enough to settle in with me.

I feel like one of the major players in the MMO world, Blizzard Entertainment, has desgined the perfect platform for their games. It is a world in which us as players have such unlimited access to all the goodies within the game, and they're contastly dangling them in front of us via other users and through the online forums. "Last night I found a perfect skull inbued Lvl 45 Crystal Sword after my battle with Bael". The thing is you really must invest your time into tracking these specific items down.

Upon finding such items, you can then sell them off in the online WoW certified auction rooms to make real time money (RTM). And with the time invested into these items, as well as spec'ing up your character, you can be making hundreds of dollars at a time.
http://www.streetdirectory.com/travel_guide/141290/gaming/make_money_playing_world_of_warcraft.html

You have an invested interest, you are using the space of the game as a service. Not bad getting paid doing something you love

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